Fig. 3.0 · Technology

Memory, orchestrated.

We build the API, the runtime and the memory tier, and drive the best open engines underneath. One system, end to end.

RAMwarm · 64 GBVRAMhot · 24 GB

[ Memory ]

Tiered memory orchestration.

AI is not too big for the box. Most AI tooling just assumes everything fits in one place.

We track every tensor's access pattern. Hot weights stay in GPU VRAM. Warm weights move to system RAM and return when called. The cache is tiered the same way.

This is not quantization. Quantization reduces precision. We reduce residency. A 70B model at FP16 needs 140GB of VRAM. The two stack: tiered and quantised, 70B runs on a single 24GB card, 43 of 80 layers on the GPU.

The trade-off is latency, not accuracy. First-token latency increases when a layer needs to be pulled from system RAM. But once warm, throughput is governed by the GPU in the box, not the one you wish you had.

[ Stack ]

The whole stack. One vendor.

Everything from the API your application calls to how weights move through memory. The only thing you bring is the metal.

Fig 3.2 · Stack

your app ↓ POST /v1/chat
Sector88 platform

API

openai-compatible

Drop-in for the OpenAI endpoint.

On the machine

orchestration

Probes the hardware, places the workload, serves traffic.

Memory orchestration

Weights tiered across VRAM and system RAM.

Engine

swappable

Open-source engines, picked per workload.

platform / metal
any machine

Compute

any machine

GPU, CPU, TPU or mixed.

One vendor

API, runtime, memory tier, engine integration. All ours.

Open underneath

We integrate the best engines. You inherit upgrades.

Any machine

The only piece we do not own is the hardware.

[ Comparison ]

Engines are parts. This is the system.

You can. But each solves one problem well and leaves the rest to you.

llama.cpp alone

Excellent for single-node CPU inference. No fleet management, no memory tiering beyond mmap, no hot-swap. You build the orchestration layer yourself.

vLLM alone

Best throughput on NVIDIA GPUs with PagedAttention. No CPU tiering by default, no fleet control plane. You run one model per server.

TensorRT-LLM alone

Fastest on NVIDIA when you have time to compile. No dynamic engine switching. You optimize once per GPU type.

See it run on your workload.

Bring your stack. We will benchmark Sector88 against it on your workload, at your site.